Summary
Senior game developer with 10 years of experience in C++, game design, and Python. Led teams to launch 3D games and architected hybrid systems for VR. Expert in debugging and mentoring developers.
Experience
- Acted as primary design contact for 2 external partner studios, ensuring project alignment and timely delivery
- Architected a hybrid game and machine learning system, reducing player churn by 22%
- Led the development of real-time Unity systems for VR gameplay, supporting 80,000+ users
- Mentored 6 junior developers, improving team productivity and code quality
- Debugged device and runtime issues across mobile and headset platforms, cutting crash rates by 35%
- Collaborated with product managers and design leadership to deliver 4 major game updates