Summary
Senior Unity Developer and team leader with deep expertise in Unity, C#, and multiplayer systems. Proven track record of architecting large-scale immersive applications, mentoring junior developers, and driving performance optimization. Focused on delivering innovative solutions for AR/VR projects and leading teams to success.
Experience
- Architected and launched an MMO-scale VR platform supporting 10,000+ users, increasing client base by 40%.
- Led a team of 8 engineers to deliver a real-time AR training solution for Microsoft HoloLens, reducing client training costs by $500,000 annually.
- Defined software architecture and standards for all Unity projects, improving code quality and reducing bugs by 50%.
- Mentored 5 junior developers, resulting in faster onboarding and higher team productivity.
- Enhanced multiplayer frameworks and implemented anti-cheat systems, reducing security incidents by 60%.